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Tribeca Flashpoint Reviews

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Student & Graduate Reviews (25)

4 out of 5
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Degree: Film/Video and Photographic Arts, Other
Graduation Year: 2013

I went to school with peers that said the same criticism as below. What it factors down to is how much work did you put into your own education. TFA is built upon the declaration of Malcolm Gladwell. He says that it takes roughly ten thousand hours of practice to achieve mastery in a field. With this being said, all the fields that Tribeca Flashpoint Media Arts Academy teaches can be learned on your own time. A popular wave of thinking right now is "Film School in a Book". What this means is that the film, game and recording studios do not care what school you graduated from is nor your GPA while attending. What they do care about is your reel, portfolio and resume experience. If you graduate within two years that means you will have two years experience on anyone graduating within 4-5 years. TFA tries to condense the education you would get from a typical four year university into a two year course. Their classes are designed for hands on training. Your first year is designed to give you the basics of each field. For example, as a Film and Broadcast graduate I learned the basics to producing, cinematography, editing, screenplay writing and sound design. Your second year you really get to dive deep into the field of your desire. Keep in mind though that you will not be able to log 10,000 hours of practice within two semesters of classes. TFA expects you to check out their equipment and do projects outside of class. Some of my second year classes were just to critique our class project and watch what our peers were creating. The projects themselves were to be completed outside of class. This teaches you time management and how to multi-task. There were times that I had to figure out certain aspects of a software program or problem solve on my own. It instilled in me a sense of how to conquer software and hardware that I have never touched before without fear of a safety net. With the luxury of small classes the professors and chair heads know all of the students and receive reports about how each student is doing. At the end of every group project and end of every semester we are expected to fill out class surveys about how we interacted with our group. Who slacked off and who worked hard. As well as if the class was informative and if there are any suggestions on how to improve the classes for next semester. I have personally seen the chair head of the film department come into a class that was getting negative reviews only to say that they would be addressing the situation that week and how they would improv our experience. The following semester the class was drastically different. Professors are on the chopping block as well since this is a for profit school. If enough students feel as though they do not learn well from a professor, I have seen them replaced. While attending TFA I have been able to hear from a new industry professional every month telling their story on how they got started and what is going on in our field currently. I was also able to work with real industry clients while still in school, adding to my resume before graduation. Their career services is the most interactive and helpful group I have come across from ANY university. The alumni's from TFA stick together and try to help out new graduates with work where they can. At the end of the day this is a school that is less than a decade old and is still maturing. There is a lot of room for improvement but they have no illusions of other wise and are willing to work hard for the students. The only way to show a successful track record is to have college graduates working in their field of expertise so that is priority number one to them. Again, it's all about what you put into your education and learning. If you go home and slack off then you will never succeed.

1 out of 5
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Degree: Multimedia Design
Graduation Year: 2013

The only reason I give 2 stars to school experience is because of the connections I met while attending. You will literally learn nothing if you decide to attend this school. Don't waste your money or your time.

3 out of 5
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Degree: Multimedia Design
Graduation Year: 2014

Tribeca Flashpoint Academy advertises as a great school to get ahead of other entry-level competition when graduating due to their fast paced, on hands styled teaching. Although the school does this, they also tell the students that what they teach can be out dated very fast. The first year of experience was great, as students learn all the different aspects of their career field. The second year, as a focus, is very poor though. As a game student, I feel very unprepared as I graduate in 2014. Half of it is on my end of simply not doing work 24/7. The other half is feeling lacking of skill that could of been pushed for or forced to work on via school. Half of the classes I took the last school year were also a joke, as they provided useful skills, but not nearly as useful as they could have been. I basically paid the tuition of $50,000 for an intro to everything and then some advice on how to go about teaching myself anything else. I couldn't be more dissatisfied. The school is not horrible, but with it's recent changes this past year, I feel ripped off. The replacing of many game faculty, a change of president/CEO, and the very unprofessional organization appears to be the cause of a great school to fall quickly. I really hope this school picks up on its efforts.

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1 out of 5
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Graduation Year: 2010

We were built up throughout our time at the school, being told that Companies were just ready to snatch us up as soon as we graduated. However as soon as we did, Career Services picked favorites and only helped a select few to obtain a job. Mostly of which were students in the Film department, as the Career Services people all had backgrounds in HR for the Film industry. They knew nothing about Game Development. The campus however was cutting edge, it gave us the correct tools, but execution of the education was very lacking. Non-motivated students were allowed to remain in groups instead of being repremanded to "cut the fat". They were allowed to stay to boost numbers early on in the school while motivated students were left to suffer doing all of the work with nothing to show for it.

1 out of 5
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Degree: Video Game Design
Graduation Year: 2012

Throughout my time at Flashpoint, the curriculum changed so frequently that all the students became familiar with several programs (that we had to pay for) but never became more than a novice at anything unless they took the initiative to teach themselves outside of class. As a programmer, we learned one of the least useful languages which ended with no job offerings after graduation. Everything I know now is self taught.

2 out of 5
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Degree: Visual Communications
Graduation Year: 2014

In my time at Tribeca Flashpoint, I was constantly slowed down by the professors and faculty. I quickly learned that if I was to get anything done, I would have to do it externally. What then is the point of paying $50,000 if I can learn and do what I'm doing in class not only outside of class, but in a more timely manner, with better quality, and more efficiently? Is it the vast array of coast to coast contacts they boast about? In my time here I've met only a hand full of industry professionals, and all in the Chicago area. Is it the access to the latest and greatest technology and programs? Every student must buy their own computer and programs, as all the computers in the class rooms are 8 years old, and they lack any kind of render farm which cost me literally hundreds of hours rendering out my own projects. The Career Services department is demeaning and condescending, acting as if they have to bend over backwards to provide you with anything more then guidance in writing your resume.  

1 out of 5
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Degree: Video Game Design
Graduation Year: 2014

If it was an option, I would give this school zero stars. Tribeca Flashpoint is a terrible waste of time. Do not come here or send your children here; the price tag is too high and you come out without much of an education. Your time is wasted on classes that are truly unnecessary and teachers do not listen to concerns, in fact, they spend their time justifying the "reasons" why the teach the way they teach. Their "career development" classes and their job fair are a joke. It is unclear to me how many students got jobs out of those scams but, judging by the amount of unemployed graduates, I can assume it's rather low. Upon seeing how past graduates are faring, I am not looking forward to searching for jobs on the field I've studied. If you're passionate about the fields that this school "teaches", do yourself a favor, get a monthly membership to either Lynda.com or DigitalTutors.com and learn from them... you'll be learning faster and more, not to mention you'll be saving a lot of money.

2 out of 5
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Degree: Video Game Design
Graduation Year: 2013

Tell us about your college experience.

The school is a challenging one, and you will be pushed to the limits almost every week. If you want to learn about a particular field, this school is great, but the job will not follow. The career services team is insufferable, and will drive you to the edge of insanity. All they want is a quota (placement in field) average from you, and once that is met (it won't), they will stop contact with you altogether.

Would you get the same degree if you could start over?

I would NEVER choose TFA if I had a chance to start over. The school likes to mention that every school has the same type of career services program that depends on the student, but I know graduates of other schools who we're basically handed jobs before they even graduated (mostly real universities such as Purdue, Ball State, etc.). You will learn everything you need at the school, but you won't get a job from it.

What advice can you offer other students?

Do not choose a trade school, they are awful. Tribeca Flashpoint Academy boasts a 73% placement rate of students, but it requires 70% to even be considered a school, which is pathetic really. On top of all of this, you will be $50,000 in debt, with an 8% interest rate, for a TWO year school, with an associates degree. Don't waste your time, go to a real university.

3 out of 5
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Degree: Computer Animation

While the instructors are good and very knowledgeable what i learned while there it was geared towards west coast studios nothing here locally uses what I studied.what they don't tell you is NO studio hires students right out the gate you have find your internship some where and gain experience but who is really hiring ???Very few if that and more graphic design based than what you were expecting and as far as job placement they download job listings and email them to you ??They do no real work from what i seen other brown nosing companies to visit the campus they have these misleading advertisements claiming we have worked with real world clients thats a lie...the tours are lies ask how come the only do the tours when school is closed and financial aid is a joke there was only Sallie Mae loans they barely got FASFA these last couple of months. YTes the school is still developing its only 6 years old it maybe a great school someday but for now stay away the staff is brilliant but the powers that steer that ship are strictly business men who haven't the foggiest clue about cutting edge education the classes are made up the only classes that have any real structure are the english,speech and math courses your discipline classes are a hodgepodge of criteria and you really don't get proficient till the end near graduation ,so stay away go some where else they talk a good game but really cant deliver trust me.

1 out of 5
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Degree: Film Production
Graduation Year: 2013

The faculty only sees you as a waste of their time, and seems to think of all students as below them. On more than one occasion I have seen faculty yelling at and belittling students in the middle of a class.

Often time when working on a project the faculty or staff will never reply to you attempts at communicating, and when you cannot complete the project aspect because of their incompetence, they will blame you.

Most of your in class time will be spent doing nothing or listening to lecture. All the talk about hands on is simply for show, it never actually happens.

All the fancy equipment they are always talking about? Yeah it's over 7 years old. you can go buy a macbook pro and t3i and be better than what they have.

Connections the school brings? None. the only time you'll make a connection is by researching the people yourself, and simply use being a student as an excuse to contact said person. Almost all the time they will have never heard of the school.

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